In the implementation of the first idea, that we choose to implement, the flowing design patterns will be used:
  • Mobile UI Patterns
    • User Profiles
      • for the general information about Ciatri user
    • Notifications
      • notification on new player joining the game
      • notification on time to play left
    • Settings
      • used in user preferences panel
    • Sign-up-flows
      • registration of a new user
    • Comments
      • used for user response or chat with opponents
    • Comment Compose
      • used for displaying messages/responses in chat/response area
    • Edu Walk Throughs
      • this pattern is used in the application tour, when user is using Ciatri for the first time
  • Social Design Patterns
    • Self
      • Identity
      • Presence
    • Community
      • Personal Connections
      • Place, Geography, Location
    • Activities
      • Sharing